"Between the infinite worlds was infinite nothing. A void, a darkness between realities. But nothing is as crowded as is nothing. The House built itself in reaction to its own lack of existence."
A House of Many Doors is an upcoming indie 2D RPG/explore-'em-up written and coded by Harry Tuffs (a.k.a. indie microstudio Pixel Trickery), with art by Catherine Unger. It's scheduled for release in summer 2016.
In A House of Many Doors you are an explorer, poet and spy, traversing and mapping the House – a vast parasite dimension that steals things and people from other worlds.
Exploring in a steampunk train propelled on mechanical legs, you will discover bizarre civilizations, lead your crew, level up in poetry, and cling to life and sanity.
Follow me on Twitter at @pixeltrickery for regular short updates, or read the devlog here!